......Tactics......
In this section, the in depth tactics of the Dark Eldar will be thouroughly covered, and hopefully through reading this, you will have a better understanding of how to obliterate your struggling foe.

Please follow the links to the secondary pages as well, to learn how to best counter your enemies moves.
Lord Dnigh, Webmaster.
Though some people think the Dark Eldar to be weak, i completely disagree. Having the best HQ in the game backed up with Incubi is enough to put even the strongest commander under pressure, and so i cannot understand how someone says they are the worst.

If you play Dark Eldar, and are looking for tactics, here they are:

1. The Dark Eldar are fast, use their speed.

2. You want to try and utilize terrain.

3. Never run away from the enemy. When it is you who have to run, it was a poorly played game.

4. If you ever run, never run in the open.

5. ++ACCESS RESTRICTED++

6. Use FODDER, yes, fodder.

7. Get to their lines fast.

8. Flank them.
More Links:
Squad Photo Page:
Introduction to Dark Eldar:
Archived Photos:
Battle Reports and army list:
Advanced Tactics:

1. Speed is key in any Dark Eldar force, you must get into range, and fast, before your men fall over and die. To do this, utilize their speed by using Reavers, Hellions, and Raiders.
-Reavers... They can be used in multiple ways. From charging into the enemy, to drawing fire, or moving to block LOS and use their very good weapons. Try to equip them with shredders and blast apart enemy troops, or blasters for armies such as a tank heavy Imperial Guard, or Space Mairnes.
-Hellions... They can be sent up flanks to terrorize the enemy units, or sent in with your main force to add some extra power.
-Raiders... Do not ever put your game in the hands of a raider. They fall from the sky like bricks and do cannot get their job completed. Now, this is not saying do not use them, for you need their speed. If you are looking for a good troop choice to replace this raider, and advice on how to use it, see Troop explanation on link at bottom..

2.Utilize terrain. If you charge through an open field with Dark Eldar, you will die. Jumping behind a goup of rocks can get you that much needed save, and save warriors lives.

3. Running from the enemy is a very poor situation, and with Dark Eldar, an unwise choice. When running, they get shot to pieces and you lose more warriors that could of been effective in the death of the enemy.
4. If you ever run, never run in the open. It is straight out suicide, and seeing as you have a poor armor save already, getting more shots to save against is bad.
Instead of running, push the tattered force on to complete the objective, it never hurts to try, and if you run, you would of lost already.

5.++ACCESS RESTRICTED++

6. Ahh, Fodder. Fodder is a very successful tactic that you use to guard better units, or vehicles. Simply place a group or 2 of 20 or so warriors in front of wyches, Incubi, beasts, or grotesques, and the warriors will buffer the incoming fire from the enemy. This can be a good tactic, because if some warriors live, thats more force to add to the assault.

7. Get to their lines fast. If you wait in the back, and dont run in, you will die. Charge forward and fight the day through. Though you will be seeing alot of death, the death of enemies wil always be greater, and you will win the day.

8. Flank them. Any commander is afraid of seeing 60 warriors running at each side of him, collapsing the flanks. With hellions, reavers, and Wyches backing the warriors up, it is truely terrifying, send your enemies home, or even better, to Commorragh.

Please follow the below link to the next page of tactics, where all types of Units will be explained.

- Lord Dnigh, webmaster.
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